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problem with the camera


Dad72
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So gwenale solution does not solve the problem, it the reverse. this solution is worse. It was better before if this problem can not be solved. Here I must click on the tab constantly, which is a big bug for my editor.

 

Je suis désolé Deltakosh de vous embêtez avec ce problème. Si cela peut pas être corriger sans créer le même problème inverse, revenir à ce qui été fait avant est mieux. ça résous d'un coté, mais l'aggrave de l'autres. Merci encore.

 

ceci résoudrais le problème:

       if(window.parent) {            window.parent.addEventListener("keydown", this._onKeyDown, false);            window.parent.addEventListener("keyup", this._onKeyUp, false);            window.parent.addEventListener("blur", this._onLostFocus, false);        }        window.addEventListener("keydown", this._onKeyDown, false);        window.addEventListener("keyup", this._onKeyUp, false);        window.addEventListener("blur", this._onLostFocus, false);

   Ainsi, les deux sont gérer, si je clic l’onglet c’est window.parent qui est pris. si je clique dans un menu de mon iframe, c'est window seulement qui est utiliser. La le problème actuellement c'est que c’est l'un ou l'autres et moi il faudrait les deux.

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this is a good question, but it is a very rare case, the use of iFrame remains current, but I never seen for a Iframe in one Iframe yet.

I do not think that using an Iframe is unique, it's not obsolete HTML5 which is still used in our day.
I see plenty of when using an iframe with babylon or other 3d engine.
but I do not see cases iFrame in iFrame ....
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