Jump to content

Collision Box Arcade


adomas
 Share

Recommended Posts

Arcade Physics is for AABB (axis aligned) collision only. I.e. the hit boxes don't and can't rotate, that is what keeps it really fast. For the sort of collision you need I would suggest using P2 Physics instead.

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...