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mrwut4
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Hi,

 

I usually don’t post about agency work, but we recently launched a game called “Pilot School” that I wanted to share.

 

Launch Pilot School

 

screenshot.jpg

 

The game is a simple endless runner (flyer?). It was build around EaselJS and uses Box2D for the physics. It is also Web-App capable and switches to a “low-res” version if the display width is smaller than 960px.

 

Enjoy, and let me know if  you like it or not.

 

Cheers,

David

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excellent!  the low/high res asset switch over is very effective - on a tablet you can immediately see the difference between assets when changing device orientation

 

it's smooth even on an iPad 1 when in portrait mode (maybe 10-15fps in landscape)

 

I'm making a similar genre game at the mo as a learning exercise so good have this as a benchmark!

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