Nico Posted April 29, 2014 Share Posted April 29, 2014 Hi guys, Once again I think I have found a bug or something like that, this time while I try to generate the minified version of BabylonJS.When using the "BuildOurOwnBabylonJS.bat" utilities, it seems that it is not adding shaders source code anymore. After some tests I have found that the problem has appeared on commit "More files ported to Typescript ", but I can't understand why it is not working after this commit, since the .bat file doesn't change, and the folder "Babylon/Shaders" is still the same ... I have try to fix the problem, but I can't find where the problem come from exactly, but I can't find it for the time being ... Thanks for reading,Nico. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 29, 2014 Share Posted April 29, 2014 Do you mean that the babylon.js file does not contains the shaders? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 29, 2014 Share Posted April 29, 2014 Find the bug. It was linked to typescript not generating EXACTLY the same JS as before Nico 1 Quote Link to comment Share on other sites More sharing options...
Nico Posted April 29, 2014 Author Share Posted April 29, 2014 Thank you, for the bug fix, once again ! Quote Link to comment Share on other sites More sharing options...
Dad72 Posted April 29, 2014 Share Posted April 29, 2014 ........ [Edit] I thought that the code had disappeared into the minimified on GitHub, but when the file is download the code and there and full. Nico 1 Quote Link to comment Share on other sites More sharing options...
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