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Depth VR need your suggestion!


VRdepth
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Greetings gamers, makers and technologist,
This is Sky from Depth VR. For those of you who are not familiar with us, we are a Virtual Reality hardware team based out of Beijing.
We have absolutely nothing to do with Oculus-Rift !. We respect what other teams have accomplished but we are bringing new ideas and designs to the VR hardware world.

We are reaching out to you today because we built our devices with you in mind and we want get inputs / feedback from you.

 

Our device is a display-attached device , an optical tracking device attached to the top of the screen . It tracks your head position, according to the relationship between your eyes and the screen, the 3D effects will be done with subtle adjustments , so you will feel like that you are looking at a Real Object instead of a flat image .

 

Here is What it is looks like :

https://www.youtube.com/watch?v=k2obOpX13wA&feature=youtu.be

And the device itself looks like this :

The device connects to your computer via a USB cable. You can very easily make your game showing this effect by applying our SDK in your applications. We will release specific development steps in the near future on our facebook page, and it's really simple, please be on the lookout for more exciting updates from DepthVR!

Our SDK now supports multiple 3D-Engines :

1.    Unity

2.    Ogre

3.    Opengl & Direct3D

4.    Unreal Engine (under development…)

5.    Other popular engines will be supported SOON !

 

We are starting a kickstarter campaign soon and would love to hear back from you. You can get the latest info here

 

Facebookhttps://www.facebook.com/vr.depth

Twitterhttps://twitter.com/VRDepth

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This does look very interesting.

 

Given that it's a display-modifier tool, My guess is that it would appear very odd to someone looking at it from the side, given a player in the middle.

 

Does it use a webcam for tracking your head position, or do you put something on your head, so it knows where you are?

 

The 3D effects are very nice looking. That said, I can see it eating up a lot of CPU time. (But what game doesn't?)

 

Myself, I'm a 2D-focused dev, so I can't say much about it, other than it looks impressive. Possibly gimicky, but impressive none the less. 

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