Wizcorp_Mark Posted May 20, 2013 Share Posted May 20, 2013 Hi all, Sorry to start with a game showcase (well, actually two) on my first forum post, but I guess a lot of guys are looking at this forum to see what others are doing and so thought I'd jump right in! I'm posting on behalf of Wizcorp, a Tokyo-based startup specializing in the development of HTML5 mobile social games. We started life as a consultancy and have collaborated with some pretty big companies including GREE and Capcom, but recently decided to self-publish a couple of puzzle games which we developed for iOS as free-to-play titles on the App Store. And so without further ado, here they are: Celulo is a challenging and addictive puzzle game in which players must link the titular Celulos in order to create a circuit connecting the sides of the board. The longer and more complex the circuit, the more points they are awarded. Gameplay trailer: http://youtu.be/9jufDrLSq10App Store link: https://itunes.apple.com/app/id634795239 Tiki Takoo - Paradise Island is a simple yet addictive puzzle game in which players must eradicate the colorful Bad Tikis by finding the sequence shown at the top of the screen. As the game progresses, the sequences become longer and tougher to find, and players can get bonus points by making combos, using Power-ups or activating Fever Mode. Gameplay trailer: http://youtu.be/SZCkJkUEVwQApp Store link: https://itunes.apple.com/app/id634784938 In terms of the tech behind the games, both were created using a combination of HTML5 and a number of other tools. The core of the client was written in Canvas and accelerated by the Ejecta framework, giving the games superior reactivity and speed which we believe not only matches but exceeds that of many native apps. This was then wrapped in PhoneGap, enhanced by a handful of homemade and open-source plugins to offer functions such as in-app purchases, Facebook and GameCenter connectivity. On the server side, we chose to use the Node.js platform coupled with Couchbase for data storage, both made easily programmable with the help of Wizcorp’s own proprietary server framework, MAGE. Please take a look at the games and let us know what you think. I'll be happy to answer any questions you may have, technical or otherwise. Cheers!Mark chrizZzly 1 Quote Link to comment Share on other sites More sharing options...
soybean Posted May 20, 2013 Share Posted May 20, 2013 Nice and polished games . Also interesting on the combination of Ejecta and PhoneGap. I've heard that PhoneGap results are pretty slow. It seems it doesn't occur to your games. Quote Link to comment Share on other sites More sharing options...
Olloverr Posted November 26 Share Posted November 26 I’ve always believed that smooth gameplay in puzzle games like Celulo and Tiki Takoo depends on more than just a well-designed app—it’s also about having a reliable connection. In discussions about optimizing mobile experiences, the importance of network quality is often underestimated. Thanks to the insights about rssi signal strength, I learned how to evaluate and enhance my device’s connectivity. This simple adjustment transformed my gaming experience, ensuring uninterrupted play even during the most challenging levels. Quote Link to comment Share on other sites More sharing options...
Sebastian Taylor Posted December 12 Share Posted December 12 Wow, Celulo and Tiki Takoo look fantastic! The creativity in puzzle game mechanics and visually appealing design is what keeps the HTML5 gaming community thriving. It’s always inspiring to see developers pushing the limits of what HTML5 can achieve, especially for cross-platform games on iOS. If you're interested in exploring more innovative approaches to mobile puzzle games, I’d recommend checking out some of the projects we’ve been working on at Red Apple Technologies. Keep up the amazing work—games like these really showcase the potential of the platform! Quote Link to comment Share on other sites More sharing options...
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