Nincompop Posted May 17, 2013 Share Posted May 17, 2013 Found someone. Thanks! Quote Link to comment Share on other sites More sharing options...
MichaelH Posted May 18, 2013 Share Posted May 18, 2013 Can i ask, why GameMaker? It is great, but is it for the easy export to native as well? Quote Link to comment Share on other sites More sharing options...
-AAG- Posted May 18, 2013 Share Posted May 18, 2013 Isn't that Golgo 13? I had that game! Quote Link to comment Share on other sites More sharing options...
YellowAfterlife Posted May 19, 2013 Share Posted May 19, 2013 sn't that Golgo 13? I had that game!Indeed it is! Imagery in that screenshot appears to be "borrowed" from according NES game, The Mafat Conspiracy: Golgo 13 II. Those are probably (hopefully?) temporary graphics, but I suppose that most people would rather not get into something violating intellectual properties of well-established studios. Quote Link to comment Share on other sites More sharing options...
Nincompop Posted May 20, 2013 Author Share Posted May 20, 2013 Can i ask, why GameMaker? It is great, but is it for the easy export to native as well?It's just a program that I own and have some familiarity with. I might be commissioning all the art and code, but I can throw things into GM to create movement demos, etc. if necessary. Do you have another suggestion? I did consider asking Rich if his group would do it. Quote Link to comment Share on other sites More sharing options...
Nincompop Posted May 20, 2013 Author Share Posted May 20, 2013 Indeed it is! Imagery in that screenshot appears to be "borrowed" from according NES game, The Mafat Conspiracy: Golgo 13 II. Those are probably (hopefully?) temporary graphics, but I suppose that most people would rather not get into something violating intellectual properties of well-established studios.Good point! I reposted the image with original work. Thanks! Quote Link to comment Share on other sites More sharing options...
MichaelH Posted May 21, 2013 Share Posted May 21, 2013 I have nothing against GameMaker, when i very first started making games, years ago, it was GameMaker i used it is great, i was just wondering why GameMaker, that all. I would talk to Matt though, he's the man for this job i think! Quote Link to comment Share on other sites More sharing options...
Solidus Posted June 5, 2013 Share Posted June 5, 2013 I have nothing against GameMaker, when i very first started making games, years ago, it was GameMaker i used it is great, i was just wondering why GameMaker, that all. I would talk to Matt though, he's the man for this job i think! A huge advantage to game maker is that the production cycle is shortened drastically, and the game can also be easily exported to other platforms like iOS, Android, Windows 8, etc. This brings in a lot more revenue over time. Imagine creating a game for iOS, Android, Windows 8, HTML 5 and Mac in one month. That's a lot of revenue sources, and if each month can be devoted to a game... it does add up. Quote Link to comment Share on other sites More sharing options...
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