jflowers45 Posted April 19, 2014 Share Posted April 19, 2014 I've observed (both from trying it, and then looking in the code - the check comparing the min to max is there) that if you try to set an emitter's scale's min to the same value as the max, it ignores the request. I can hack around this by doing something like emitter.minParticleScale = 0.05;emitter.maxParticleScale = 0.0501; but that seems goofy. Is there a 'proper' way to set the scale as a constant? Also, as an fyi, I used to do this when I created the emitter to set scale - which no longer works in 2.0.3 ... not sure if that's intended, just passing it along as a heads up. emitter.forEach(function(item) { //this doesn't work anymore in 2.0.3 item.scale.x=0.05; item.scale.y=0.05;}) Link to comment Share on other sites More sharing options...
rich Posted April 19, 2014 Share Posted April 19, 2014 True this comparison breaks backwards compatibility, so I've changed how it works and it'll be pushed to dev shortly, allowing you to just set minParticleScale/maxParticleScale to the same value - so long as that value isn't 1 it should work fine. Link to comment Share on other sites More sharing options...
jflowers45 Posted April 20, 2014 Author Share Posted April 20, 2014 cool. thanks Rich Link to comment Share on other sites More sharing options...
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