enpu Posted April 16, 2014 Share Posted April 16, 2014 Release notes:https://github.com/ekelokorpi/panda.js/releases/tag/1.4.0 Examples: Background image/color syntax has changed a bit, and now supports also desktop.Also background position can be defined.pandaConfig = { sourceFolder: 'src', mediaFolder: 'media', outputFile: 'game.min.js', system: { bgColor: '#ff0000', bgColorMobile: '#00ff00', bgColorRotate: '#0000ff', bgImage: 'panda.png', bgImageMobile: 'logo.png', bgImageRotate: 'rotate.png', bgPosition: 'center' }};Hires mode can be defined with minimum width and height:pandaConfig = { sourceFolder: 'src', mediaFolder: 'media', outputFile: 'game.min.js', system: { hires: true, hiresWidth: 1024, hiresHeight: 768 }};Core modules can be now defined in config, it's useful if your game doesn't need ie. tween or audio module.This will make your game size smaller.pandaConfig = { sourceFolder: 'src', mediaFolder: 'media', outputFile: 'game.min.js', coreModules: [ 'engine.loader', 'engine.timer', 'engine.system', 'engine.renderer', 'engine.sprite', 'engine.scene' ]};There is also two new game showcases on website:http://www.pandajs.net/showcase/ gaelbeltran and NeonTiger 2 Quote Link to comment Share on other sites More sharing options...
gaelbeltran Posted April 16, 2014 Share Posted April 16, 2014 Keep the good work! Panda is evolving really quickly Quote Link to comment Share on other sites More sharing options...
enpu Posted April 16, 2014 Author Share Posted April 16, 2014 Thanks! I will Quote Link to comment Share on other sites More sharing options...
Dread Knight Posted April 18, 2014 Share Posted April 18, 2014 This is looking really awesome! Quote Link to comment Share on other sites More sharing options...
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