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Awkward Problems on Internet Explorer 11


Gamma
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I stumbled upon an awkward issue with my game this morning. I wanted to see how my game performed on multiple browsers and I found that IE11 placed an awkward "Brightened" effect to my game. There is a screenshot below and the game link is here. I found no errors in the JavaScript console. How could this be happening?

 

post-6440-0-51719200-1397320060.png

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Two choices:

 

1) Update Phaser (you're on 2.0.0 currently, 2.0.3 is the latest)

 

2) Force Canvas mode.

 

IE11 doesn't support WebGL yet in the way Pixi uses it (up until I believe a week ago it had no stencil buffer support). The current version of Phaser detects IE11 and forces Canvas mode in it.

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