Gamma Posted April 12, 2014 Share Posted April 12, 2014 I stumbled upon an awkward issue with my game this morning. I wanted to see how my game performed on multiple browsers and I found that IE11 placed an awkward "Brightened" effect to my game. There is a screenshot below and the game link is here. I found no errors in the JavaScript console. How could this be happening? Link to comment Share on other sites More sharing options...
Pedro Alpera Posted April 12, 2014 Share Posted April 12, 2014 What about the CSS? Have you tried with no styles applied? Look this post too: http://www.html5gamedevs.com/topic/2563-internet-explorer-11-webgl-bug/?hl=ie11#entry16801 Gamma 1 Link to comment Share on other sites More sharing options...
rich Posted April 12, 2014 Share Posted April 12, 2014 Two choices: 1) Update Phaser (you're on 2.0.0 currently, 2.0.3 is the latest) 2) Force Canvas mode. IE11 doesn't support WebGL yet in the way Pixi uses it (up until I believe a week ago it had no stencil buffer support). The current version of Phaser detects IE11 and forces Canvas mode in it. Gamma 1 Link to comment Share on other sites More sharing options...
Gamma Posted April 12, 2014 Author Share Posted April 12, 2014 I'll get to this issue as soon as possible, thank you for the recommendations, and information. I will report back to you guys soon. Link to comment Share on other sites More sharing options...
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