8Observer8 Posted March 24 Share Posted March 24 (edited) I have made the next demo for WebAssembly, Android, and Desktop using: Qt C++, OpenGL ES 2.0, OpenAL-Soft (this is a library for music and sounds), Box2D (for jumps, collision detections, and ray casting), Hiero (this is an application to create a font with distance field from TTF), Free Texture Packer (to pack images to one texture atlas), and Tiled map editor (to position sprites and Box2D static colliders). - Click to run in your browser (it is a link to itch where you can download EXE for Windows 10 64 bit and APK for Android 7-14) - Click to run in your browser (it is a link to the Netlify free hosting) - GitHub repository All resources (sprites, music and sounds) have been replaced with free ones. You can see a list of free resources [here](https://8observer8.github.io/webgl10-js/super-mario/). For example, I took the sprites here: https://webfussel.itch.io/more-bit-8-bit-mario I have made a custom joystick for Android in pure OpenGL ES 2.0. The following animation from the real phone that I made using scrcpy: Edited May 19 by 8Observer8 Quote Link to comment Share on other sites More sharing options...
8Observer8 Posted March 25 Author Share Posted March 25 itch.io page Quote Link to comment Share on other sites More sharing options...
8Observer8 Posted May 19 Author Share Posted May 19 Added a link to GitHub repository Quote Link to comment Share on other sites More sharing options...
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