Chupup Games Posted April 8, 2014 Share Posted April 8, 2014 How do i set the world bounds correctly? Like for example: game.bounds = (x, y, width, height) ? Link to comment Share on other sites More sharing options...
rich Posted April 9, 2014 Share Posted April 9, 2014 http://docs.phaser.io/Phaser.World.html#setBounds Speakeasys 1 Link to comment Share on other sites More sharing options...
GourmetGorilla Posted May 9, 2015 Share Posted May 9, 2015 I find it really hard to translate the phaser docs to usable code. I'd really like to know how to run a function when any objects within a group go out of world bounds. Reading through that doc or the code that points to does not tell me. Can anyone give pointers as to how to read that doc and the code it points to so as to extract usable code? diegoalmesp 1 Link to comment Share on other sites More sharing options...
jmp909 Posted October 5, 2015 Share Posted October 5, 2015 http://phaser.io/examples/v2/sprites/out-of-bounds Link to comment Share on other sites More sharing options...
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