I'm having a little trouble to understand this: I have a canvas, let's say 480x320, and I use a div container to resize it. CSS.canvas { width: 100%; height: 100%; }JSresize(); //Here using window.innerWidth and window.innerHeight I find the dimensions of the device and I apply those measurements to the div container so the game gets resized via CSS.Viewport<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no"> If I use this code on a retina device, will i