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Typical nodejs architecture for multiplayer HTML5 games


Ezelia
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Hello All,

 

I'm working on an MMORPG and I'm building a server architecture that is easily scalable at different levels, support significant load, load balanced, and handle HTTPS.

 

after many search and after trying lot of possibilities I finished with the architecture bellow

 

ezelia9.png

 

 

This is a simplified/generec architecture ...

 

what do you think of that aproach ?

do you have a simpler way to achieve what I want or other tools ?

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@Autrac actually the architecture above is up and running :) everything is working just fine, there is no issue with varnish+nodejs

the last problem I had was https since varnish does not support it, but the current dev branch of Haproxy do SSL offload with SNI and it works just as expected :D

 

I didn't hear about Pomelo before, I'll take a look thank you very much :)

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