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Templedefence


shmikucis
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Hi, I've made mini-game using Phaser. Basic idea is to defend tower from intruders. Shoot enemies, upgrade weapons and traps, earn gold coins. Levels advance with more various types of enemies, more spawn points.

 

Would be great to get some ideas on features I can add to the game. Game balancing - too easy, too hard?

 

Check out: Templedefence

 

post-4149-0-05920400-1395937537.png

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