zurcxer Posted March 22, 2014 Share Posted March 22, 2014 Hi, After updating to the latest version 1.2.0. I get this error on loading.The frameId "0" does not exist in the texture cache Thanks, Quote Link to comment Share on other sites More sharing options...
enpu Posted March 22, 2014 Share Posted March 22, 2014 Can you show me your code? Quote Link to comment Share on other sites More sharing options...
zurcxer Posted March 22, 2014 Author Share Posted March 22, 2014 I saw the problem. It's on addParallax method (Flying Dog app). I think It's because of the game.TilingSprite update. Where in it needs to set the texture as the first parameter. Pandajs is really awesome. Quote Link to comment Share on other sites More sharing options...
enpu Posted March 22, 2014 Share Posted March 22, 2014 You are right. Just pushed new commit on Flying Dog, should be now fixed. Thanks! Quote Link to comment Share on other sites More sharing options...
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