enpu Posted March 18, 2014 Share Posted March 18, 2014 Here is Panda.js realtime multiplayer demo using WebSocket plugin. Choose your regionUnited States: http://multi-us.pandajs.net/Europe: http://multi-eu.pandajs.net/ Also works on mobile with CocoonJS (WebView). xdiepx 1 Quote Link to comment Share on other sites More sharing options...
angelkom Posted March 18, 2014 Share Posted March 18, 2014 Great job Enpu, its great to work with Cocoonjs but does it work with cocoonjs (Canvas Accelerated Mode)? Quote Link to comment Share on other sites More sharing options...
enpu Posted March 18, 2014 Author Share Posted March 18, 2014 There is some issues with WebSocket on CocoonJS Accelerated Canvas Mode, i hope they will get that fixed soon.So for now, it only works with WebView mode. Quote Link to comment Share on other sites More sharing options...
Hsaka Posted March 18, 2014 Share Posted March 18, 2014 Hey enpu, great demo! Can you elaborate more on the issues with websockets in CocoonJS canvas mode? I'm currently using websockets and cocoonjs canvas without any issues so far, but would like to know if there are any issues that I just haven't encountered yet. Quote Link to comment Share on other sites More sharing options...
enpu Posted March 18, 2014 Author Share Posted March 18, 2014 Here is some info about the issue:http://support.ludei.com/hc/communities/public/questions/200758223-Websockets-fail-in-canvas-mode What are you using as your server, nodejs or other? Quote Link to comment Share on other sites More sharing options...
Hsaka Posted March 18, 2014 Share Posted March 18, 2014 Thanks for the info. I'm using a Java websocket server - https://github.com/TooTallNate/Java-WebSocket Quote Link to comment Share on other sites More sharing options...
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