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[BabylonJS] Space Invaders in 3D


Viperfish
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Here's a fun re-imagining of the 1978 hit Space Invaders. Play in the traditional 2D mode - much faster and smoother than the original - or in 3D. The 3D mode is the same game from a different perspective.

There is also a third mode which attempts to emulate a CRT television straight from the 1980s. This mode uses an orthographic camera, limits rotations to the Z axis for a purely 2D experience, adds a glow layer and a layer of scanlines.

This project was built over a few weeks using the BabylonJS framework. ViteJS is used as a build tool. The Github repository includes all code, blender models and images. Have fun and use them as you like.

Sound effects are free creative commons from "The Essential Retro Video Game Sound Effects Collection (512 sounds)" by Juhani Junkala

Play it here: https://spaceinvaders.viperfish.com.au/

Github repo: https://github.com/johnpitchers/Space-Invaders

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  • Viperfish changed the title to [BabylonJS] Space Invaders in 3D

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