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Game Engine in VS Code?


bjco
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I've created a VS Code Extension which allows users to evolve monsters by coding (with kind of Pokemon/ Tamagotchi-style vibes).

preview video

At the moment, I have written the movement / scaling / transitions logic in straight Typescript - manually manipulating the DOM, however I'm curious about embedding a lightweight game engine to handle this kind of stuff to make it more manageable, and looking for recommendations. Phaser seems to be the most popular?

The main things I need are:
- Basic 2d movement and platform animation (I already have sprite sheets/ gifs)
- State transitions (hatching, evolving to next level, etc.)
- Lightweight

Any recommendations would be highly appreciated!

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