NewPhaserCoder Posted December 9, 2021 Share Posted December 9, 2021 (edited) I have bitmap fonts in my tilesheet (e.g. "1", "x", "2", ...etc), is there any way to parse that and use that in my game? Or do I have to use a separate file that just has those bitmap fonts? Thank you for your help in advance. Edited December 10, 2021 by NewPhaserCoder Question was confusing, reworded it. Link to comment Share on other sites More sharing options...
Recommended Posts