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Extending Objects [Typescript]


GamerTS
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Hi all,

How does one add custom features to Pixi.JS in typescript with it complaining?

 

Example:

 

DisplayObject.prototype.myFunction = (){ //do stuff};

const c = new Container();
c.myFunction() //Does stuff

TS complains about myFunction not existing on DisplayObject, but it DOES work, as if I litter my code with //@ts-ignore it complies fine.

 

Obviously having //@ts-ignore isn't really a solution, but if it works in JS it should work in TS, but I'm not sure how.

 

TIA.

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/// <reference path="./global.d.ts">

then create global.d.ts nearby, with something like that:

https://github.com/pixijs/layers/blob/master/global.d.ts

Pixi exposes a number of interfaces in GlobalMixins for extending. Not all of them, but several that are usually used in plugins.

It wasnt possible to move pixijs and plugins to TS+imports without this hack.

Edited by ivan.popelyshev
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