avrudoi Posted March 14, 2014 Share Posted March 14, 2014 I need to rotate the cube, but the timer does not work in conjunction with webgl and why not, maybe someone knows. Quote Link to comment Share on other sites More sharing options...
avrudoi Posted March 15, 2014 Author Share Posted March 15, 2014 here's the code to insert the timer to tell to all revolved.<!DOCTYPE html><html lang="en"> <head> <title>three.js canvas - geometry - cube</title> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <style> body { font-family: Monospace; background-color: #f0f0f0; margin: 0px; overflow: hidden; } </style> </head> <body> <script src="../build/three.min.js"></script> <script src="js/libs/stats.min.js"></script> <script> var container, stats; var camera, scene, renderer; var cube1, cube2, cube3, cube4, cube5, cube6; var objects = []; var targetRotation = 0; var targetRotationOnMouseDown = 0; var mouseX = 0, mouseY = 0; var mouseXOnMouseDown = 0; var windowHalfX = window.innerWidth / 2; var windowHalfY = window.innerHeight / 2; var phi=0; init(); animate(); window.setInterval( vrs( ),5000);//включаеться только один раз function init() { container = document.createElement( 'div' ); document.body.appendChild( container ); var info = document.createElement( 'div' ); info.style.position = 'absolute'; info.style.top = '10px'; info.style.width = '100%'; info.style.textAlign = 'center'; info.innerHTML = 'Drag to spin the cube'; container.appendChild( info ); projector = new THREE.Projector(); camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 1000 ); camera.position.y = 150; camera.position.z = 500; scene = new THREE.Scene(); // Cube var geometry = new THREE.CubeGeometry( 150, 200, 1 ); var material = new THREE.MeshBasicMaterial( { vertexColors: THREE.FaceColors, overdraw: 0.5 } ); cube1 = new THREE.Mesh( geometry, material ); cube1.position.y = 0; cube1.position.x = 0; cube1.position.z = 0; cube2 = new THREE.Mesh( geometry, material ); cube2.position.y = 0; cube2.position.x = -150; cube2.position.z = 0; cube3 = new THREE.Mesh( geometry, material ); cube3.position.y = 0; cube3.position.x = 150; cube3.position.z = 0; scene.add(cube1); scene.add(cube2); scene.add(cube3); renderer = new THREE.CanvasRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); stats = new Stats(); stats.domElement.style.position = 'absolute'; stats.domElement.style.top = '0px'; container.appendChild( stats.domElement ); document.addEventListener( 'mousedown', onDocumentMouseDown, false ); document.addEventListener( 'touchstart', onDocumentTouchStart, false ); document.addEventListener( 'touchmove', onDocumentTouchMove, false ); // window.addEventListener( 'resize', onWindowResize, false ); } function onWindowResize() { windowHalfX = window.innerWidth / 2; windowHalfY = window.innerHeight / 2; camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize( window.innerWidth, window.innerHeight ); } // function onDocumentMouseDown( event ) { event.preventDefault(); document.addEventListener( 'mousemove', onDocumentMouseMove, false ); document.addEventListener( 'mouseup', onDocumentMouseUp, false ); document.addEventListener( 'mouseout', onDocumentMouseOut, false ); mouseXOnMouseDown = event.clientX - windowHalfX; targetRotationOnMouseDown = targetRotation; } function onDocumentMouseMove( event ) { mouseX = event.clientX - windowHalfX; mouseY = event.clientY - windowHalfY targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02; if (mouseX>-75 && mouseX<75 && mouseY > 0 && mouseY <200){ cube1.rotation.y += ( targetRotation - cube1.rotation.y ) * 0.05; } if (mouseX>-225 && mouseX<-75 && mouseY > 0 && mouseY <200){ cube2.rotation.y += ( targetRotation - cube2.rotation.y ) * 0.05; } if (mouseX>75 && mouseX<225 && mouseY > 0 && mouseY <200){ cube3.rotation.y += ( targetRotation - cube3.rotation.y ) * 0.05; } } function onDocumentMouseUp( event ) { document.removeEventListener( 'mousemove', onDocumentMouseMove, false ); document.removeEventListener( 'mouseup', onDocumentMouseUp, false ); document.removeEventListener( 'mouseout', onDocumentMouseOut, false ); } function onDocumentMouseOut( event ) { document.removeEventListener( 'mousemove', onDocumentMouseMove, false ); document.removeEventListener( 'mouseup', onDocumentMouseUp, false ); document.removeEventListener( 'mouseout', onDocumentMouseOut, false ); } function onDocumentTouchStart( event ) { if ( event.touches.length === 1 ) { event.preventDefault(); mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX; targetRotationOnMouseDown = targetRotation; } } function onDocumentTouchMove( event ) { if ( event.touches.length === 1 ) { event.preventDefault(); mouseX = event.touches[ 0 ].pageX - windowHalfX; targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05; } } // function animate() { requestAnimationFrame( animate ); render(); stats.update(); } function render() { renderer.render( scene, camera ); } window.setInterval( vrs(),200);//включаеться только один раз function vrs() { //alert(1); cube1.rotation.y += 1; } </script> </body></html> Quote Link to comment Share on other sites More sharing options...
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