Sabbone Posted August 1, 2021 Share Posted August 1, 2021 I have bone with shearY: -3.27 and slotContainer attachet to this bone. And i have pixi.Container with childrens. Now can i emulate shearY for childrens coordinates? p.s. example: circle attachet to bone transforms as ellipse, i need sprite circling on this ellipse. pps. sorry for my english. Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted August 1, 2021 Share Posted August 1, 2021 you just do it. please tell more details and make a minimal demo of how its not working for you if you are talkign about "pixi container doesnt have shear" , well, pixi "skew.x = -shear.x; skew.y = shear.y" something like that. There's no shear, there's wrong skew :)))) Quote Link to comment Share on other sites More sharing options...
Sabbone Posted August 2, 2021 Author Share Posted August 2, 2021 This is roulette, numbers circle attached to bone with shear.y = 3.25 I need rotate gameball on top of roulette. х Quote Link to comment Share on other sites More sharing options...
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