Micky09 Posted June 15, 2021 Share Posted June 15, 2021 I was working on babylon decals. I actually manually wanted to position my decals on a vertical wall, but i wasn't able to get one. My compiler was showing this warning: Quote BJS - [09:42:59]: Setting vertex data kind 'position' with an empty array Can anyone please help me out My code was this: var decalSize = new BABYLON.Vector3(1,1, 1); /**************************CREATE DECAL*************************************************/ var decal = BABYLON.MeshBuilder.CreateDecal("decal", mesh3,size: decalSize}); decal.position.x=1.5; decal.position.y=1.1; decal.position.z=-0.1; decal.material = decalMaterial; Quote Link to comment Share on other sites More sharing options...
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