WebGrid Posted May 1, 2021 Share Posted May 1, 2021 (edited) Hi, Here is 9-minutes game-play teaser: My game is made using babylon.js engine, and as my game is quite resource demanding, I resolved stuttering issues by separating the web GUI, Babylon framwork, and compute work into different web workers and this way my game can load new world-data or multiple models and animations without loss of any fps. //Olav Edited May 1, 2021 by WebGrid better video quality Quote Link to comment Share on other sites More sharing options...
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