renaun Posted February 19, 2013 Share Posted February 19, 2013 I know AAA is a overused word. But what I mean by this term is any decent sized game that has good looking textures and good game play. For example the Banana Bread Demo by firefox team: Banana Bread Demo Are there other full games that are use webgl along the lines of Banana Bread? Renaun Quote Link to comment Share on other sites More sharing options...
benny! Posted February 19, 2013 Share Posted February 19, 2013 Some more polished (avoiding the term AAA ;-) ) WebGL games I know of: HexGL Cube2 Emberwind HTML5 Guess there are more outthere already... michalbe 1 Quote Link to comment Share on other sites More sharing options...
rich Posted February 19, 2013 Share Posted February 19, 2013 Also look at all of the games on turbulenz.com especially Save the Day. They are some of the best examples of WebGL powered games on the web today imho. Quote Link to comment Share on other sites More sharing options...
michalbe Posted February 19, 2013 Share Posted February 19, 2013 Nice, never heard of Cube2, looks like a great topic for onGameStart 2013 Quote Link to comment Share on other sites More sharing options...
andrewjbaker Posted February 19, 2013 Share Posted February 19, 2013 Nice, never heard of Cube2, looks like a great topic for onGameStart 2013 It's what BananaBread's using... http://sauerbraten.org/ Speak to azakai and ehsan on irc.mozilla.org, in #emscripten. ;-) Quote Link to comment Share on other sites More sharing options...
Rune Posted February 20, 2013 Share Posted February 20, 2013 Cube 2!!! I didn't know that existed. I've spent countless hours playing the original because it was the only FPS we could find with online multiplayer that worked on dialup. I doubt we'll see much in the way of "AAA" games made with HTML5 until the big companies figure out a way to monetize them better. Turbulenz gets by because of their heavy push on the social aspect of things, but it's not very easy to scrape by on ad revenue without massive amounts of traffic. I don't think we'll see million dollar budget games in any browser until we see some big shift in how browser games are monetized. Quote Link to comment Share on other sites More sharing options...
rich Posted February 20, 2013 Share Posted February 20, 2013 Cube 2!!! I didn't know that existed. I've spent countless hours playing the original because it was the only FPS we could find with online multiplayer that worked on dialup. I doubt we'll see much in the way of "AAA" games made with HTML5 until the big companies figure out a way to monetize them better. Turbulenz gets by because of their heavy push on the social aspect of things, but it's not very easy to scrape by on ad revenue without massive amounts of traffic. I don't think we'll see million dollar budget games in any browser until we see some big shift in how browser games are monetized. Like the new version of RuneScape you mean? Quote Link to comment Share on other sites More sharing options...
Autarc Posted February 20, 2013 Share Posted February 20, 2013 Unfortunately many larger projects which gets attention and are still "just" Emscripted. Sure, there is nothing wrong about it (~ especially if you got classics like Dune) - but I'am often afraid that they could misslead people, which raise up their expectations too much Hopefully with the rise of 3D wrapper/engines like voxel.js and (accessible) mobile WebGL support, more companies & devs will take browser based games seriously. The *improving* browser support at gaming consoles already allows to guess what could be possible in a few years Quote Link to comment Share on other sites More sharing options...
renaun Posted February 20, 2013 Author Share Posted February 20, 2013 Thanks for the game links, thats the stuff I was looking for. As for Emscripten, I would say for the short term larger 3D title games on the web ,regardless of what tech, will be using some kind of C/C++ to web technology. The main driver is the fact that studios have big database of old games that fit well to the openGL ES 2.0 constraints of the current web 3D abilities. I also agree on the monitization current landscape in keeping some larger 3D projects at bay. I love how most of the games have glitches (screen flickering, mouse controls off) for me on Firefox 19 on a MacBook Pro. Do most of you guys use Chrome to test 3D games? Quote Link to comment Share on other sites More sharing options...
rich Posted February 20, 2013 Share Posted February 20, 2013 Honestly I don't use Firefox for anything any more (apart from testing before release). But then I make games for the mobile web browser most and it barely features there at all. Quote Link to comment Share on other sites More sharing options...
michalbe Posted February 20, 2013 Share Posted February 20, 2013 I use Firefox for everything Banana Bread was created as a testing benchmark for Firefox. Quote Link to comment Share on other sites More sharing options...
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