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Phaser 3 Sprite Animation Frame


Gladomatic
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Hi,

Does anyone know if a single frame in an animated sprite can be used as a trigger to change scene (Phaser 3)?

I have an interface with about 30 images set in an animation loop and would like to be able to click on a particular image to change the scene.

The result I would like resembles a JavaScript switch statement. 

 

Thanks

 

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