ETOZHEKIM Posted February 6, 2021 Share Posted February 6, 2021 I use onIntersectionEnterTrigger and onIntersectionExitTrigger to detect intersections in my project. As far as I understand for each mesh BabylonJS draws precise bounding box and both triggers use it. Everything went well untill I ran into round objects. So my first question is is it possible to change bounding box to bounding sphere and how to do it? and the second is does BabylonJS also draw bounding sphere for each mesh or I need to draw it by hand? Quote Link to comment Share on other sites More sharing options...
Snyder Posted April 20, 2021 Share Posted April 20, 2021 Everything went well untill I ran into round objects. Quote Link to comment Share on other sites More sharing options...
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