undefbehav Posted January 24, 2021 Share Posted January 24, 2021 (edited) Raycasting.js Hey everyone, So this is my first ever post in this forum, and I'm excited to share with you my year long endeavour of building a Wolf3d-esque engine from scratch. This is my first attempt at game development in my spare time aside from my full-time job. Links Live Demo GithubControlsMovement: W, A, S, D Free-look: Arrow keys or the mouse* Change elevation: Q, E or the mouse* wheel Shoot: Primary mouse* button, the SPACE key Interaction with the doors: ENTER * Make sure to activate mouse controls first by clicking on the canvas. Hit me up with your thoughts/feedback and I will be more than happy to giving some insight into the engine internals and other technicalities in the replies if anyone's interested. PS: Please note that this is still mostly a WIP and regard it as a mere tech demo, as there is still no major gameplay loop implemented in. Edited January 24, 2021 by undefbehav Horizonicblue 1 Quote Link to comment Share on other sites More sharing options...
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