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phaser in combination with latest three.js gives all kinds of problems


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I have started a simple Phaser project in typescript (same problems occur when using javascript directly).

For instance I created a couple of boxes and the last box would not be rendered. Or I would add a Phaser image on top of a THREE.Scene and a strange artifact would appear in the THREE.Scene.

When I used an older version of three.js (0.104.0) all these problemns are gone.

I noticed that in the phaser-backer-examples-aug2020 three.js is not distributed via node_modules but as the file libs/three.min.js from april 2019. So it looks like these are known problems.

Anyone know anything about the status? Is this a problem from the Phaser side or three.js side?

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