Liranan Posted November 18, 2020 Share Posted November 18, 2020 Hi! I have this Phaser 3 game inside a website. It fits a div container. At some point, you can write on a HTML input to save your score. After the mobile keyboard pops up, the canvas scrolls up and everything starts to fail. The sprites coordinates stay fixed, but the canvas keeps the scroll, even when the keyboard is already closed. I think the solution may be related with the Scale Manager, but I can't figure out what. This is my configuration. Thanks! this.config = { version: '0.0.1', type: Phaser.AUTO, parent: 'phaserContainer', width: data.baseWidth, height: data.baseHeigth, scale: { mode: Phaser.Scale.RESIZE, autoCenter: Phaser.Scale.CENTER_HORIZONTALLY }, backgroundColor: '#000000', banner: { hidePhaser: false, text: '#fff00f' }, physics: { default: 'arcade' }, scene: [ Bootloader, Play, UI, Leaderboard ] }; Link to comment Share on other sites More sharing options...
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