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Game development as recreational coding activity


Adrian V.
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Hi all,

Who else is using game development as a recreational coding activity?

Sometimes developers with corporate jobs (writing enterprise software written in boring technologies) find an escape in game development.

 

To keep things short I want to introduce you 2 tutorials from codeguppy.com - an environment based on p5.js and p5.play:

 

https://codeguppy.com/code.html?t=_sprites_builtin&list=games

https://codeguppy.com/code.html?t=_sprites_custom&list=games

 

... and I'm also attaching a few game dev. tips that were posted on theTwitter channel of codeguppy.com

 

I hope to find them useful!

 

 

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  • 2 months later...

Thank you so much for sharing. It's very helpful to me. It was very interesting to read the information that you provided about software development. Recently, I have begun to learn a lot of information about this, and more specifically about software development. You can read information about SDLC and what stages the software development process concentrates on.

Edited by Xima
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  • 3 years later...

Game development as a recreational coding activity is such a rewarding way to combine creativity with technical skills. Whether you’re just tinkering with ideas or building a more polished project, the tools you use can make a huge difference in the final outcome. I’ve found that using specialized software for different aspects of development, like sound design and mastering, is really helpful. From personal experience, I came across eMastered reviews when I was looking for ways to improve the audio in my projects, and it’s been a game-changer. Having good audio can really elevate your game, so it’s worth checking out!

Edited by Nico Ray
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