pencil_love Posted October 21, 2020 Share Posted October 21, 2020 As we know render text in pixi have two great ways 1 text (base on canvas and do not worry about language) 2 bitmaptext (can render customize text from a pre-load map) These way will be blurred when I scale the stage (zoom up) because their resolution are fixed. Can I use the way in threejs,use some path and curve(like svg)to generate shape and use PIXI.Graphics to render? Or what else way can deal with the blurred problem? Quote Link to comment Share on other sites More sharing options...
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