Agile Posted October 16, 2020 Share Posted October 16, 2020 I have finally managed to get nice quality compressed textures for all platforms with relatively small file size, and they all work with the plugin pixi-compressed-textures plugin. However, the framework I use is loading assets automatically and provides ArrayBuffer already, so it would be nice to just create the compressed texture from the ArrayBuffer directly (I do know the file format of the texture ArrayBuffer upfront). (I'm aware that there is a new code for compressed textures in the latest pixi, but no matter what I do I get wrong format error or range errors, and the PIXI.INTERNAL_FORMATS doesn't have ASTC in its list, which I need, and works automatically and perfect with the plugin) Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted October 16, 2020 Share Posted October 16, 2020 @Shukant Pal its your stuff. btw, @eXponeta added ASTC in pixi-compressed-textures long time ago At my work, we are going to use ASTC as main format Quote Link to comment Share on other sites More sharing options...
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