ap_dev Posted September 10, 2020 Share Posted September 10, 2020 (edited) Is there a method of using a filter that affects the entire screen, and not just the rendered sprites? (e.g. for the CRT filter, I'd want the lines to be visible across the entire background). An easy fix would be to set a rectangle graphic / sprite as the background, but I was wondering if there was a more correct way to approach this. Edited September 10, 2020 by ap_dev Quote Link to comment Share on other sites More sharing options...
Exca Posted September 10, 2020 Share Posted September 10, 2020 Add filter to your main container. Set the filterArea of the filter to renderer.screen if I remember right. Quote Link to comment Share on other sites More sharing options...
ap_dev Posted September 11, 2020 Author Share Posted September 11, 2020 I've tried that method, but in my case it only affects the sprites on the screen, and not the background (which I've set to a random color). I think the easy solution is to use a background sprite Quote Link to comment Share on other sites More sharing options...
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