Saeki Amae Posted August 10, 2020 Share Posted August 10, 2020 Hello! As in subject - in what way i can render in pixi webGl single texture possibly fastest? I know that particle container is best for a lot of sprites with same texture - how about one ? Quote Link to comment Share on other sites More sharing options...
Shukant Pal Posted August 12, 2020 Share Posted August 12, 2020 I'm not sure exactly what you mean by "what way I can render single texture fastest"? If you mean rendering a texture onto the screen, the best & fastest way to do that is to use a Sprite. Saeki Amae 1 Quote Link to comment Share on other sites More sharing options...
Saeki Amae Posted August 12, 2020 Author Share Posted August 12, 2020 Oh so it is that simple then, thank you Quote Link to comment Share on other sites More sharing options...
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