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Creative agency looking for Phaser game dev to build playable ads


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Hi there, I'm co-founder of a San Francisco-based ad creative agency and we're looking for a HTML5 game developer with Phaser 2/3 experience to help us build playable ads.

We have a robust client base that includes some of the world's biggest mobile game studios, and we are looking to expand our playable ad capabilities. The playable ads we build for our clients range from replica of gameplay, to completely new mini-games. 

The engagement remote and hourly, with long-term potential.

Your responsibilities include:
    Work with our team of producers and designers to create playable ads 
    Execute according to high-level concepts and storyboards
    Leverage existing game assets and collaborate with our designers to create new ones. 
    Build upon our code template and help improve it to speed up future projects

Requirements:
    Expertise with Phaser 2/3
    Javascript, typescript, HTML5, CSS
    Familiarity with major ad networks and their specs
    Experience with Spine highly preferred

Reply with some info about yourself (CV, portfolio, etc) and let's chat!

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