pranastons Posted July 31, 2020 Share Posted July 31, 2020 Why if I set PIXI.settings.RESOLUTION = window.devicePixelRatio (my case is 1.25) or PIXI.Application.resolution> 1 (for example 1.25 or 1.5 or 2) sprite (textura?) becomes over size after a while. I cannot understand why this is happening. and how can I improve the quality of the render? normalhttp://joxi.ru/5mdqVneU843J42 afterhttp://joxi.ru/Q2KQ3qvHvbLg4r Quote Link to comment Share on other sites More sharing options...
pranastons Posted July 31, 2020 Author Share Posted July 31, 2020 Why, if I set resolution for individual texture like prites.texture.baseTexture.resolution = 2, I looking not result Quote Link to comment Share on other sites More sharing options...
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