b_boss Posted July 18, 2020 Share Posted July 18, 2020 I am first to use pixijs to do something fun. But when I test it, I found some lines between two texture, as picture below. I am confused by the line. I have no idea where go wrong. Could anyone tell me what the problem may be? Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted July 18, 2020 Share Posted July 18, 2020 Usual texture filtering problem, exists in all OpenGL and WebGL apps. Extrude your spritesheets on one pixel and it'll be gone. Alternatively: set NEAREST scaleMode to the basetexture. Quote Link to comment Share on other sites More sharing options...
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