bowerandy Posted March 8, 2014 Share Posted March 8, 2014 Hi, Has anything changed with anchor points in Phaser 2. Without physics enabled the anchor points appear to work as expected (except that the default seems to be a centre anchor rather than 0,0 as it was before). However, when I set physicsEnabled=true (using the default engine which I believe is P2) then I can't seem to shift the anchor point, either before or after enabling the physics. It always appears to be fixed at 0.5, 0.5. Is this to be expected? Best regards Link to comment Share on other sites More sharing options...
saibotlive Posted March 20, 2014 Share Posted March 20, 2014 I noticed this issue too with Phaser 2 Link to comment Share on other sites More sharing options...
gikdew Posted March 31, 2014 Share Posted March 31, 2014 Same here, the collision box doesnt move when I use anchor. What can I do?? Link to comment Share on other sites More sharing options...
rich Posted April 1, 2014 Share Posted April 1, 2014 Upgrade to 2.0.2! Link to comment Share on other sites More sharing options...
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