iDVB Posted June 17, 2020 Share Posted June 17, 2020 Does anyone know how we might get something like these Metaballs working but with the edges much less pixelated? https://codepen.io/iDVB/pen/LYGbOdv?editors=0010 It seems like since its using the blur its causing the edges of the circles to be pixelated. Quote Link to comment Share on other sites More sharing options...
Exca Posted June 23, 2020 Share Posted June 23, 2020 Do the metaballs need to be based on graphics? You could do much nicer looking metaballs directly with shader: https://www.shadertoy.com/view/wtfcWS Quote Link to comment Share on other sites More sharing options...
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