Xanmia Posted March 7, 2014 Share Posted March 7, 2014 Here are some resources I have found useful along side BabylonJS. What else does everyone else use / find useful? 3D modeling - in addition to Blenderhttp://www.skimlab.com/http://clara.io/www.makehuman.org Game Art / Textures / 3D modelshttp://opengameart.org/ Soundhttp://github.grumdrig.com/jsfxr/https://github.com/rezoner/chirp (Composer is great if it's working)http://www.nosoapradio.us/http://incompetech.com/music/royalty-free/collections.phphttp://audacity.sourceforge.net/ For Terrain also mentioned in the terrain tutorial (https://github.com/B...i/16-Height-map)http://picogen.org/index.php Also for Terrain editor, exports as an OBJ and MTL files. Plus its pretty cool...http://robchadwick.com/TerrainEditor/ MoCap Cleanuphttp://www.bvhacker.com/https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/cmu-bvh-conversion For IOS using BabylonJShttp://impactjs.com/ejecta For Android using BabylonJS (I have yet to get something to work with it, most should already work in Chrome)https://crosswalk-project.org/ GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 8, 2014 Share Posted March 8, 2014 Excellent initiative! Xanmia 1 Quote Link to comment Share on other sites More sharing options...
Xanmia Posted March 11, 2014 Author Share Posted March 11, 2014 Adding some more. Also, does anyone know of a good free bump mapping tool? For Terrain also mentioned in the terrain tutorial (https://github.com/BabylonJS/Babylon.js/wiki/16-Height-map) http://picogen.org/index.php For IOS using BabylonJShttp://impactjs.com/ejectaI have gotten a simple scene to work with it. Quote Link to comment Share on other sites More sharing options...
Xanmia Posted March 20, 2014 Author Share Posted March 20, 2014 Adding on Terrain editor, exports as an OBJ and MTL files. Plus its pretty cool...http://robchadwick.com/TerrainEditor/ Quote Link to comment Share on other sites More sharing options...
gryff Posted March 20, 2014 Share Posted March 20, 2014 Free Royalty Free Music: A wide variety of music, moods, styles etc. By default, they are licensed under Creative Commons: By Attribution 3.0. To use this license, simply attribute the music in your piece (game, website, film, phone system, etc.) as is reasonable to the medium. Peronal and commercial use. NoSoap Radio Kevin MacLeod/InCompetech Kevin asks for a donation or you can purchase individual pieces for $5 - no credit then necessary. cheers, gryff Xanmia 1 Quote Link to comment Share on other sites More sharing options...
Xanmia Posted April 29, 2014 Author Share Posted April 29, 2014 added a few from Gryff, in accordance with his demo: http://www.html5gamedevs.com/topic/5894-the-blue-lady-an-experiment-with-animation/ Quote Link to comment Share on other sites More sharing options...
gryff Posted April 29, 2014 Share Posted April 29, 2014 Audacity - a free sound editor that I use. As well as allowing you to cut/copypaste/blend parts of audio files and open/save/export files in different audio formats, it has a fair number of effects filters to add/reduce bass or treble, make scary voices etc And for the bvh files I used with the "Blue Lady" - CMU BVH files cheers, gryff Xanmia 1 Quote Link to comment Share on other sites More sharing options...
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