grelf Posted May 26, 2020 Share Posted May 26, 2020 GR3D is a demonstration of what can be done in a simple 2D canvas. No WebGL, framework or other library is used. Some objects will explode when clicked upon. Other things explode at certain times (well, frame counts). GR3D My code is easily discoverable if you look at the HTML page source. I have not minified the JavaScript files because I want to help others. You are free to use my code and build upon it in any way you wish. It is written in original-style JavaScript, as simply as possible, with none of the syntax complications added to the language in recent years (no async functions, promises, etc). I have found this exercise quite educational. I now have a better appreciation of why three.js, for example, does things the way it does. Quote Link to comment Share on other sites More sharing options...
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