peteblank Posted May 14, 2020 Share Posted May 14, 2020 Okay now this is weird. I'm trying to make a clock in phaser and I set it so whenever it reaches 10 seconds it goes back to 0. Yet it gets stuck in 9. Here's the code: var timerevent=0; var timerseconds=0; function update() { if (timerseconds<9) { timerevent=Phaser.Math.CeilTo(this.time.now,[3]); timerseconds=timerevent/1000; } if (timerseconds>9) { timerseconds=0; timerevent=0; } console.log(timerseconds); } It also starts at 3 seconds for some reason. Link to comment Share on other sites More sharing options...
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