PhantomQuest Posted April 24, 2020 Share Posted April 24, 2020 I wanted to know if it's possible to load an animated sprite in preload() and use it in preload(). Essentially I am trying to get an animal to run across the screen to mark the progression of loading. I have a simple graphic rectangle setup as a basic loading bar right now. If I try to update the position of the sprite with this.dog.x it throws an error that x is not a property. Quote Link to comment Share on other sites More sharing options...
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