AndreSousa Posted April 17, 2020 Share Posted April 17, 2020 Quite a newbie on phaser, developing a new product and I saw this regarding phaser 2: Does this still happens on Phaser 3? Or is it possible to render an SVG correctly now? I'm having the following problem: Say I have this svg: and when I render to my game, thats the result I got: (I'm not scaling it) 1- Whats wrong with that? And how can I fix it? 2- Also, is there a way to scale the svg without deforming it? I'm using setScale(x) and the image gets real ugly Link to comment Share on other sites More sharing options...
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