emilbusman Posted March 6, 2014 Share Posted March 6, 2014 I have been searching around and have yet to find this answer. Can babylon.js be used to create native Android/iOS apps? I am new to the webGL stuff but I am trying to find an agnostic approach to 3d graphics between devices. Quote Link to comment Share on other sites More sharing options...
reddozen Posted March 6, 2014 Share Posted March 6, 2014 Take a look at this... http://www.html5gamedevs.com/topic/3269-babylonhx-haxeopenfl-port-of-babylonjs/#entry21178 Quote Link to comment Share on other sites More sharing options...
emilbusman Posted March 6, 2014 Author Share Posted March 6, 2014 That looks cool, but I don't really want to switch to haxe if I don't have to. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 6, 2014 Share Posted March 6, 2014 If they support WebGL there is no problem. Babylon.js uses a system that slowly degrade shaders quality in order to target low end devices Quote Link to comment Share on other sites More sharing options...
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