soulVampire Posted April 7, 2020 Share Posted April 7, 2020 how do you create jump through platforms in meleonjs using maptiled program....looked at the platformer example on github, but does not explain how to create a flag or a bitmask to specifiy which parts of the platform the player can jump through.....was thinking of a 4 bitmask 0000 = solid platform for 1000=leftside pass through, 0100 top pass through, 0010=rightside pass through, 0001=bottompass through....but can't find a concrete example of how to do this Quote Link to comment Share on other sites More sharing options...
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