PROGRAM_IX Posted April 27, 2013 Share Posted April 27, 2013 I've got a free weekend and, even though I'm twelve or so hours late, I think I'm going to try and make something with Phaser for it. It'll be a trial by fire to say the least, considering I've a) never used JS for game development and never used TypeScript at all. But I really want to make something and this is an easy way to impose a deadline. The caveat is that if I get nowhere today I'm going to use my own Python game framework again. http://www.ludumdare.com/compo/ if you want to join me. (The theme is Minimalism.) Here are the links I currently have open in case anybody feels lost like me: http://net.tutsplus.com/tutorials/javascript-ajax/getting-started-with-typescript/http://stackful-dev.com/typescript-nodejs-vim-and-linux-oh-my.htmlhttp://www.typescriptlang.org/Playground/http://jessefreeman.com/game-dev/building-a-html5-game-with-phaser/ Wish me luck! Link to comment Share on other sites More sharing options...
Hsaka Posted April 27, 2013 Share Posted April 27, 2013 Good luck! Would like to participate but might not have the time Link to comment Share on other sites More sharing options...
initials Posted April 28, 2013 Share Posted April 28, 2013 Phaser is awesome! I made a jam game for Ludum Dare. My first time using Phaser, and I guess since I'm so familiar with Flixel it was easy to jump right in and get a good game happening. Here's my first game: http://initialsgames.com/soul/index.php?f=haunting.js&d=haunting Good luck with yours. Link to comment Share on other sites More sharing options...
rich Posted April 28, 2013 Share Posted April 28, 2013 Woo! You have no idea how exciting it is for me to see someone actually make a working game with it I'll be honest with you, I've really no idea what I'm supposed to do in your game, but it works great!! Link to comment Share on other sites More sharing options...
PROGRAM_IX Posted April 30, 2013 Author Share Posted April 30, 2013 Well, I didn't have much success over the weekend, but that was due partly to a social life that came out of nowhere, and partly to a compile error that happened almost immediately and caused me to prototype in a different framework. Even then I didn't submit a game. >.< However, I have Phaser running now, so I will definitely be coming back to it. I'm not sure how fun my game is, after the other prototype, but I think I'll still make it in Phaser for laughs. Link to comment Share on other sites More sharing options...
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